terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SetSocketOption() [2/2]

void System.Net.Sockets.Socket.SetSocketOption ( SocketOptionLevel optionLevel,
SocketOptionName optionName,
int optionValue,
bool silent )
inlinepackage

Definition at line 500 of file Socket.cs.

501 {
502 Type type;
503 for (;;)
504 {
505 int intCleanedUp = this.m_IntCleanedUp;
506 if (this.is_closed)
507 {
508 break;
509 }
510 SafeSocketHandle handle = this.m_Handle;
511 if (type == null)
512 {
513 return;
514 }
515 }
516 type = base.GetType();
517 }
class f__AnonymousType0<< Count > j__TPar
SafeSocketHandle m_Handle
Definition Socket.cs:2058
new Type GetType()
Definition Type.cs:287

References System.Type.GetType(), System.Net.Sockets.Socket.is_closed, j__TPar, System.Net.Sockets.Socket.m_Handle, and System.Net.Sockets.Socket.m_IntCleanedUp.

Referenced by System.Net.Sockets.UdpClient.CheckForBroadcast().