terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UnlockConnectionDelegate.cs
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1using System;
3
4namespace System.Net
5{
6 // Token: 0x020001B7 RID: 439
8 {
9 // Token: 0x06000AAB RID: 2731 RVA: 0x0002386C File Offset: 0x00021A6C
10 public UnlockConnectionDelegate(object @object, IntPtr method)
11 {
13 this.m_target = @object;
15 this.method_code = this;
16 }
17
18 // Token: 0x06000AAC RID: 2732 RVA: 0x000238C0 File Offset: 0x00021AC0
19 public void Invoke()
20 {
23 IntPtr method = this.method;
24 }
25
26 // Token: 0x06000AAD RID: 2733 RVA: 0x00002050 File Offset: 0x00000250
27 public IAsyncResult BeginInvoke(AsyncCallback callback, object @object)
28 {
29 throw new global::Cpp2IlInjected.AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
30 }
31
32 // Token: 0x06000AAE RID: 2734 RVA: 0x000238E4 File Offset: 0x00021AE4
33 public void EndInvoke(IAsyncResult result)
34 {
35 }
36 }
37}
class f__AnonymousType0<< Count > j__TPar
IntPtr method_code
Definition Delegate.cs:386
IntPtr invoke_impl
Definition Delegate.cs:371
UnlockConnectionDelegate(object @object, IntPtr method)
IAsyncResult BeginInvoke(AsyncCallback callback, object @object)