terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ CastSuperCartLaser()

void Terraria.Mount.CastSuperCartLaser ( Player mountedPlayer)
inlineprivate

Definition at line 1386 of file Mount.cs.

1387 {
1388 int num = 1;
1389 float x = mountedPlayer.velocity.X;
1390 if (num == 0)
1391 {
1392 }
1393 int num2;
1394 if (num2 == 0)
1395 {
1396 int direction = mountedPlayer.direction;
1397 }
1398 int whoAmI = mountedPlayer.whoAmI;
1399 if (num == 0)
1400 {
1401 }
1402 int myPlayer = Main.myPlayer;
1403 float x2 = mountedPlayer.velocity.X;
1404 if (num == 0)
1405 {
1406 }
1407 long num3 = 0L;
1408 long num4 = 0L;
1409 float num6;
1410 float num5 = MathHelper.WrapAngle(num6);
1411 float fullRotation = mountedPlayer.fullRotation;
1412 float num7 = MathHelper.WrapAngle(num5);
1413 float num8 = MathHelper.WrapAngle(num7);
1414 Vector2 minecartMechPoint = Mount.GetMinecartMechPoint(mountedPlayer, (int)num4, (int)num3);
1416 int whoAmI2 = mountedPlayer.whoAmI;
1417 }
class f__AnonymousType0<< Count > j__TPar
static float WrapAngle(float angle)
IEntitySource GetProjectileSpawnSource(Player mountedPlayer)
Definition Mount.cs:666

References Terraria.Mount.GetMinecartMechPoint(), Terraria.Mount.GetProjectileSpawnSource(), j__TPar, System.L, Terraria.Main.myPlayer, and Microsoft.Xna.Framework.MathHelper.WrapAngle().

Referenced by Terraria.Mount.UpdateEffects().