terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IChannel.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Runtime.InteropServices
;
3
4
namespace
System.Runtime.Remoting.Channels
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{
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// Token: 0x0200037C RID: 892
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[
ComVisible
(
true
)]
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public
interface
IChannel
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{
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// Token: 0x1700036F RID: 879
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// (get) Token: 0x06001D44 RID: 7492
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string
ChannelName
{
get
; }
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// Token: 0x17000370 RID: 880
15
// (get) Token: 0x06001D45 RID: 7493
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int
ChannelPriority
{
get
; }
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Runtime.Remoting.Channels.IChannel.ChannelName
string ChannelName
Definition
IChannel.cs:12
System.Runtime.Remoting.Channels.IChannel.ChannelPriority
int ChannelPriority
Definition
IChannel.cs:16
System.Runtime.Remoting.Channels.IChannel
Definition
IChannel.cs:9
System.Runtime.InteropServices
Definition
_Activator.cs:4
System.Runtime.Remoting.Channels
Definition
AsyncRequest.cs:5
System
Definition
__ComObject.cs:4
source
mscorlib
System
Runtime
Remoting
Channels
IChannel.cs
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1.10.0