terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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AsyncRequest.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Runtime.Remoting.Messaging
;
3
4
namespace
System.Runtime.Remoting.Channels
5
{
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// Token: 0x0200037B RID: 891
7
internal
class
AsyncRequest
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{
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// Token: 0x06001D43 RID: 7491 RVA: 0x00040018 File Offset: 0x0003E218
10
public
AsyncRequest
(
IMessage
msgRequest
,
IMessageSink
replySink
)
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{
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this.ReplySink
=
replySink
;
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this.MsgRequest
=
msgRequest
;
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}
15
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// Token: 0x04000EC4 RID: 3780
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internal
IMessageSink
ReplySink
;
18
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// Token: 0x04000EC5 RID: 3781
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internal
IMessage
MsgRequest
;
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Runtime.Remoting.Channels.AsyncRequest.MsgRequest
IMessage MsgRequest
Definition
AsyncRequest.cs:20
System.Runtime.Remoting.Channels.AsyncRequest.ReplySink
IMessageSink ReplySink
Definition
AsyncRequest.cs:17
System.Runtime.Remoting.Channels.AsyncRequest.AsyncRequest
AsyncRequest(IMessage msgRequest, IMessageSink replySink)
Definition
AsyncRequest.cs:10
System.Runtime.Remoting.Channels.AsyncRequest
Definition
AsyncRequest.cs:8
System.Runtime.Remoting.Messaging.IMessageSink
Definition
IMessageSink.cs:9
System.Runtime.Remoting.Messaging.IMessage
Definition
IMessage.cs:10
System.Runtime.Remoting.Channels
Definition
AsyncRequest.cs:5
System.Runtime.Remoting.Messaging
Definition
ArgInfo.cs:5
System
Definition
__ComObject.cs:4
source
mscorlib
System
Runtime
Remoting
Channels
AsyncRequest.cs
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