terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IContextAttribute.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Runtime.InteropServices
;
3
using
System.Runtime.Remoting.Activation
;
4
5
namespace
System.Runtime.Remoting.Contexts
6
{
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// Token: 0x0200036C RID: 876
8
[
ComVisible
(
true
)]
9
public
interface
IContextAttribute
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{
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// Token: 0x06001D10 RID: 7440
12
void
GetPropertiesForNewContext
(
IConstructionCallMessage
msg);
13
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// Token: 0x06001D11 RID: 7441
15
bool
IsContextOK
(
Context
ctx,
IConstructionCallMessage
msg);
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Runtime.Remoting.Contexts.Context
Definition
Context.cs:15
System.Runtime.Remoting.Activation.IConstructionCallMessage
Definition
IConstructionCallMessage.cs:11
System.Runtime.Remoting.Contexts.IContextAttribute.GetPropertiesForNewContext
void GetPropertiesForNewContext(IConstructionCallMessage msg)
System.Runtime.Remoting.Contexts.IContextAttribute.IsContextOK
bool IsContextOK(Context ctx, IConstructionCallMessage msg)
System.Runtime.Remoting.Contexts.IContextAttribute
Definition
IContextAttribute.cs:10
System.Runtime.InteropServices
Definition
_Activator.cs:4
System.Runtime.Remoting.Activation
Definition
ActivationServices.cs:9
System.Runtime.Remoting.Contexts
Definition
Context.cs:10
System
Definition
__ComObject.cs:4
source
mscorlib
System
Runtime
Remoting
Contexts
IContextAttribute.cs
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1.10.0