terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IScriptableRuntimeReflectionSystem.cs
Go to the documentation of this file.
1
using
System
;
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namespace
UnityEngine.Experimental.Rendering
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{
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// Token: 0x02000140 RID: 320
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public
interface
IScriptableRuntimeReflectionSystem
:
IDisposable
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{
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// Token: 0x0600061F RID: 1567
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bool
TickRealtimeProbes
();
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}
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}
System.IDisposable
Definition
IDisposable.cs:7
UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem.TickRealtimeProbes
bool TickRealtimeProbes()
UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem
Definition
IScriptableRuntimeReflectionSystem.cs:7
System
Definition
__ComObject.cs:4
UnityEngine.Experimental.Rendering
Definition
BuiltinRuntimeReflectionSystem.cs:7
source
UnityEngine.CoreModule
UnityEngine
Experimental
Rendering
IScriptableRuntimeReflectionSystem.cs
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