terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ShadowSamplingMode.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
UnityEngine.Rendering
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{
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// Token: 0x0200010F RID: 271
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public
enum
ShadowSamplingMode
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{
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// Token: 0x04000479 RID: 1145
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CompareDepths
,
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// Token: 0x0400047A RID: 1146
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RawDepth
,
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// Token: 0x0400047B RID: 1147
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None
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}
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}
System
Definition
__ComObject.cs:4
UnityEngine.Rendering.ShadowSamplingMode
ShadowSamplingMode
Definition
ShadowSamplingMode.cs:7
UnityEngine.Rendering.ShadowSamplingMode.RawDepth
@ RawDepth
UnityEngine.Rendering.ShadowSamplingMode.CompareDepths
@ CompareDepths
UnityEngine.Rendering.ShaderPropertyFlags.None
@ None
UnityEngine.Rendering
Definition
BatchCullingContext.cs:7
source
UnityEngine.CoreModule
UnityEngine
Rendering
ShadowSamplingMode.cs
Generated by
1.10.0