terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Sprite
Sprite
InControl.TouchSprite.Sprite
set
Definition at line
302
of file
TouchSprite.cs
.
303
{
304
set
305
{
306
Sprite
sprite = this.
idleSprite
;
307
if
(!
true
)
308
{
309
}
310
bool
flag = sprite !=
value
;
311
this.idleSprite
=
value
;
312
this.<
Dirty
>
k__BackingField
=
true
;
313
Sprite
sprite2
= this.
busySprite
;
314
if
(!
true
)
315
{
316
}
317
bool
flag2
= sprite2 !=
value
;
318
this.busySprite
=
value
;
319
this.<
Dirty
>k__BackingField =
true
;
320
}
321
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
InControl.TouchSprite.Dirty
bool Dirty
Definition
TouchSprite.cs:15
InControl.TouchSprite.k__BackingField
bool< Dirty > k__BackingField
Definition
TouchSprite.cs:544
InControl.TouchSprite.idleSprite
Sprite idleSprite
Definition
TouchSprite.cs:498
InControl.TouchSprite.busySprite
Sprite busySprite
Definition
TouchSprite.cs:502
UnityEngine.Sprite
Definition
Sprite.cs:15
System.ExceptionArgument.value
@ value
InControl
TouchSprite
Generated by
1.10.0