terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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HumanBone.cs
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1using System;
4
5namespace UnityEngine
6{
7 // Token: 0x02000006 RID: 6
8 [NativeType(CodegenOptions.Custom, "MonoHumanBone")]
9 [NativeHeader("Modules/Animation/HumanDescription.h")]
11 public struct HumanBone
12 {
13 // Token: 0x0400000C RID: 12
14 private string m_BoneName;
15
16 // Token: 0x0400000D RID: 13
17 private string m_HumanName;
18
19 // Token: 0x0400000E RID: 14
20 [NativeName("m_Limit")]
22 }
23}
class f__AnonymousType0<< Count > j__TPar