terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IDictionary.cs
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1using System;
2
3namespace System.Collections
4{
5 // Token: 0x020005E5 RID: 1509
7 {
8 // Token: 0x170006F9 RID: 1785
9 object this[object key] { get; set; }
10
11 // Token: 0x170006FA RID: 1786
12 // (get) Token: 0x06002DAA RID: 11690
14
15 // Token: 0x170006FB RID: 1787
16 // (get) Token: 0x06002DAB RID: 11691
18
19 // Token: 0x06002DAC RID: 11692
20 bool Contains(object key);
21
22 // Token: 0x06002DAD RID: 11693
23 void Add(object key, object value);
24
25 // Token: 0x06002DAE RID: 11694
26 void Clear();
27
28 // Token: 0x170006FC RID: 1788
29 // (get) Token: 0x06002DAF RID: 11695
30 bool IsReadOnly { get; }
31
32 // Token: 0x170006FD RID: 1789
33 // (get) Token: 0x06002DB0 RID: 11696
34 bool IsFixedSize { get; }
35
36 // Token: 0x06002DB1 RID: 11697
38
39 // Token: 0x06002DB2 RID: 11698
40 void Remove(object key);
41 }
42}
IDictionaryEnumerator GetEnumerator()
void Add(object key, object value)