terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Offset()

void Microsoft.Xna.Framework.Graphics.Clipper.Offset ( SpriteBatchItem item)
inline

Definition at line 89 of file Clipper.cs.

90 {
91 if (this.geometryOffsetEnabled)
92 {
93 float x = this.geometryOffset.X;
94 Vector2 position = item.vertexTL.Position;
96 float y = this.geometryOffset.Y;
97 float x2 = this.geometryOffset.X;
98 Vector2 position2 = item.vertexTR.Position;
100 float y2 = this.geometryOffset.Y;
101 float x3 = this.geometryOffset.X;
102 Vector2 position3 = item.vertexBR.Position;
104 float y3 = this.geometryOffset.Y;
105 float x4 = this.geometryOffset.X;
106 Vector2 position4 = item.vertexBL.Position;
108 float y4 = this.geometryOffset.Y;
109 }
110 }
class f__AnonymousType0<< Count > j__TPar

References Microsoft.Xna.Framework.Graphics.Clipper.geometryOffset, Microsoft.Xna.Framework.Graphics.Clipper.geometryOffsetEnabled, System.item, j__TPar, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.