terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ProcessBatchFinished()

void Terraria.GameContent.Drawing.WallDrawing.ProcessBatchFinished ( int index)
inlineprivate

Definition at line 105 of file WallDrawing.cs.

106 {
107 TileDrawing tileDrawing = this._threadManager.DrawThreads.tileDrawing;
108 double sunflowerWindCounter = tileDrawing._sunflowerWindCounter;
109 double sunflowerWindCounter2 = tileDrawing._sunflowerWindCounter;
110 double treeWindCounter = tileDrawing._treeWindCounter;
111 double treeWindCounter2 = tileDrawing._treeWindCounter;
112 double grassWindCounter = tileDrawing._grassWindCounter;
113 double grassWindCounter2 = tileDrawing._grassWindCounter;
114 }
class f__AnonymousType0<< Count > j__TPar
ThreadedRenderManager.RenderThreadInstance[] DrawThreads

References Terraria.GameContent.Drawing.TileDrawing._grassWindCounter, Terraria.GameContent.Drawing.TileDrawing._sunflowerWindCounter, Terraria.GameContent.Drawing.WallDrawing._threadManager, Terraria.GameContent.Drawing.TileDrawing._treeWindCounter, ThreadedRenderManager.DrawThreads, and j__TPar.