terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Draw()

void Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings.Draw ( SpriteBatch spriteBatch,
bool isHovered )
inline

Definition at line 14 of file ResourceDrawSettings.cs.

15 {
16 int elementCount = this.ElementCount;
18 if (elementCount == 0)
19 {
20 }
21 Vector2 mouseScreen = Main.MouseScreen;
22 if (elementCount == 0)
23 {
24 }
27 IntPtr invoke_impl = getTextureMethod.invoke_impl;
28 IntPtr method_code = getTextureMethod.method_code;
29 IntPtr method = getTextureMethod.method;
30 if (method == 0)
31 {
32 }
33 if (method != 0)
34 {
35 }
36 float x = this.OffsetSpriteAnchor.X;
37 float y = this.OffsetSpriteAnchor.Y;
39 Vector2 vector = rectangle.Size();
42 float x3 = this.OffsetPerDraw.X;
43 float y3 = this.OffsetPerDraw.Y;
44 Vector2 vector2 = rectangle.Size();
47 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings.ElementCount, Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings.ElementIndexOffset, Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings.GetTextureMethod, j__TPar, Terraria.Main.MouseScreen, Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings.OffsetPerDraw, Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings.OffsetPerDrawByTexturePercentile, Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings.OffsetSpriteAnchor, Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings.OffsetSpriteAnchorByTexturePercentile, Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings.TopLeftAnchor, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.