terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Place()

override bool Terraria.GameContent.Biomes.DeadMansChestBiome.Place ( Point origin,
StructureMap structures )
inline

Definition at line 15 of file DeadMansChestBiome.cs.

16 {
17 bool flag = DeadMansChestBiome.IsAGoodSpot(origin);
18 this.ClearCaches();
19 this.FindBoulderTrapSpots(origin);
20 this.FindDartTrapSpots(origin);
21 this.FindExplosiveTrapSpots(origin);
22 bool flag2 = this.AreThereEnoughTraps();
27 this.PlaceWiresForExplosives(origin);
28 if (false)
29 {
30 throw new OutOfMemoryException();
31 }
32 throw new OutOfMemoryException();
33 }
class f__AnonymousType0<< Count > j__TPar
List< DeadMansChestBiome.ExplosivePlacementAttempt > _explosivePlacementAttempt
List< DeadMansChestBiome.DartTrapPlacementAttempt > _dartTrapPlacementSpots
List< DeadMansChestBiome.BoulderPlacementAttempt > _boulderPlacementSpots
List< DeadMansChestBiome.WirePlacementAttempt > _wirePlacementSpots

References Terraria.GameContent.Biomes.DeadMansChestBiome._boulderPlacementSpots, Terraria.GameContent.Biomes.DeadMansChestBiome._dartTrapPlacementSpots, Terraria.GameContent.Biomes.DeadMansChestBiome._explosivePlacementAttempt, Terraria.GameContent.Biomes.DeadMansChestBiome._wirePlacementSpots, Terraria.GameContent.Biomes.DeadMansChestBiome.AreThereEnoughTraps(), Terraria.GameContent.Biomes.DeadMansChestBiome.ClearCaches(), Terraria.GameContent.Biomes.DeadMansChestBiome.FindBoulderTrapSpots(), Terraria.GameContent.Biomes.DeadMansChestBiome.FindDartTrapSpots(), Terraria.GameContent.Biomes.DeadMansChestBiome.FindExplosiveTrapSpots(), Terraria.GameContent.Biomes.DeadMansChestBiome.IsAGoodSpot(), j__TPar, and Terraria.GameContent.Biomes.DeadMansChestBiome.PlaceWiresForExplosives().