terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AreThereEnoughTraps()

bool Terraria.GameContent.Biomes.DeadMansChestBiome.AreThereEnoughTraps ( )
inlineprivate

Definition at line 42 of file DeadMansChestBiome.cs.

43 {
44 /*
45An exception occurred when decompiling this method (060045DF)
46
47ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Boolean Terraria.GameContent.Biomes.DeadMansChestBiome::AreThereEnoughTraps()
48
49 ---> System.Exception: Basic block has to end with unconditional control flow.
50{
51 Block_0:
52 stloc:int32(var_0_0B, ldfld:int32(List`1::_size, ldfld:class [mscorlib]System.Collections.Generic.List`1<class Terraria.GameContent.Biomes.DeadMansChestBiome/BoulderPlacementAttempt>[exp:List`1](DeadMansChestBiome::_boulderPlacementSpots, ldloc:DeadMansChestBiome(this))))
53 stloc:int32(var_1_17, ldfld:int32(List`1::_size, ldfld:class [mscorlib]System.Collections.Generic.List`1<class Terraria.GameContent.Biomes.DeadMansChestBiome/ExplosivePlacementAttempt>[exp:List`1](DeadMansChestBiome::_explosivePlacementAttempt, ldloc:DeadMansChestBiome(this))))
54 stloc:int32(var_2_23, ldfld:int32(List`1::_size, ldfld:class [mscorlib]System.Collections.Generic.List`1<class Terraria.GameContent.Biomes.DeadMansChestBiome/DartTrapPlacementAttempt>[exp:List`1](DeadMansChestBiome::_dartTrapPlacementSpots, ldloc:DeadMansChestBiome(this))))
55}
56
57 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
58 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
59 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
60 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
61 --- End of inner exception stack trace ---
62 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
63 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1683
64*/;
65 }

Referenced by Terraria.GameContent.Biomes.DeadMansChestBiome.Place().