terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Graphics.cs
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1using System;
4
5namespace UnityEngine
6{
7 // Token: 0x02000054 RID: 84
8 [NativeHeader("Runtime/Graphics/GraphicsScriptBindings.h")]
9 [NativeHeader("Runtime/Misc/PlayerSettings.h")]
10 [NativeHeader("Runtime/Camera/LightProbeProxyVolume.h")]
11 [NativeHeader("Runtime/Shaders/ComputeShader.h")]
12 [NativeHeader("Runtime/Graphics/ColorGamut.h")]
13 [NativeHeader("Runtime/Graphics/CopyTexture.h")]
14 public class Graphics
15 {
16 // Token: 0x06000172 RID: 370 RVA: 0x000041E0 File Offset: 0x000023E0
17 public static void Blit(Texture source, RenderTexture dest, Material mat, [DefaultValue("-1")] int pass)
18 {
19 if (!true)
20 {
21 }
22 throw new MissingMethodException();
23 }
24
25 // Token: 0x06000173 RID: 371 RVA: 0x000041F8 File Offset: 0x000023F8
27 {
28 if (!true)
29 {
30 }
31 }
32
33 // Token: 0x06000174 RID: 372 RVA: 0x00004208 File Offset: 0x00002408
34 [FreeFunction("GraphicsScripting::GetMaxDrawMeshInstanceCount")]
36 {
37 throw new MissingMethodException();
38 }
39
40 // Token: 0x06000175 RID: 373 RVA: 0x0000421C File Offset: 0x0000241C
41 [FreeFunction("GraphicsScripting::BlitMaterial")]
42 private static void Internal_BlitMaterial5(Texture source, RenderTexture dest, [NotNull("ArgumentNullException")] Material mat, int pass, bool setRT)
43 {
44 throw new MissingMethodException();
45 }
46
47 // Token: 0x06000176 RID: 374 RVA: 0x00004230 File Offset: 0x00002430
48 // Note: this type is marked as 'beforefieldinit'.
49 static Graphics()
50 {
51 throw new MissingMethodException();
52 }
53
54 // Token: 0x04000219 RID: 537
56 }
57}
class f__AnonymousType0<< Count > j__TPar
static void Blit(Texture source, RenderTexture dest, Material mat, [DefaultValue("-1")] int pass)
Definition Graphics.cs:17
static void Blit(Texture source, RenderTexture dest, Material mat)
Definition Graphics.cs:26
static readonly int kMaxDrawMeshInstanceCount
Definition Graphics.cs:55
static int Internal_GetMaxDrawMeshInstanceCount()
Definition Graphics.cs:35
static void Internal_BlitMaterial5(Texture source, RenderTexture dest, [NotNull("ArgumentNullException")] Material mat, int pass, bool setRT)
Definition Graphics.cs:42