terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ LoadSoundEffect()

SoundEffect Microsoft.Xna.Framework.Content.ContentManager.LoadSoundEffect ( string asset)
inlineprivate

Definition at line 357 of file ContentManager.cs.

358 {
359 if (!true)
360 {
361 }
363 bool flag = string.IsNullOrEmpty(soundEffect.Definition.Id);
364 Debug.LogError("Missing sound " + asset);
365 return soundEffect;
366 }
class f__AnonymousType0<< Count > j__TPar
static void LogError(object message)
Definition Debug.cs:62

References j__TPar, and UnityEngine.Debug.LogError().