terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ExecuteOnMainThread()

static void MainThreadExecution.ExecuteOnMainThread ( MainThreadExecution::ExecutionSnippet snippet,
object data )
inlinestatic

Definition at line 21 of file MainThreadExecution.cs.

22 {
23 if (!true)
24 {
25 }
27 Debug.LogError("Execute main on bad thread!");
28 }
class f__AnonymousType0<< Count > j__TPar
static Thread CurrentThread
Definition Thread.cs:381
static void LogError(object message)
Definition Debug.cs:62

References System.Threading.Thread.CurrentThread, j__TPar, and UnityEngine.Debug.LogError().