terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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FrameEvent.cs
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1using System;
3
5{
6 // Token: 0x02000791 RID: 1937
7 public sealed class FrameEvent : MulticastDelegate
8 {
9 // Token: 0x06003F63 RID: 16227 RVA: 0x002408C8 File Offset: 0x0023EAC8
10 public FrameEvent(object @object, IntPtr method)
11 {
13 this.m_target = @object;
15 this.method_code = this;
16 }
17
18 // Token: 0x06003F64 RID: 16228 RVA: 0x0024091C File Offset: 0x0023EB1C
20 {
23 IntPtr method = this.method;
24 }
25
26 // Token: 0x06003F65 RID: 16229 RVA: 0x000021DB File Offset: 0x000003DB
27 public IAsyncResult BeginInvoke(FrameEventData evt, AsyncCallback callback, object @object)
28 {
29 throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
30 }
31
32 // Token: 0x06003F66 RID: 16230 RVA: 0x00240940 File Offset: 0x0023EB40
33 public void EndInvoke(IAsyncResult result)
34 {
35 }
36 }
37}
class f__AnonymousType0<< Count > j__TPar
IntPtr method_code
Definition Delegate.cs:386
IntPtr invoke_impl
Definition Delegate.cs:371
IAsyncResult BeginInvoke(FrameEventData evt, AsyncCallback callback, object @object)
Definition FrameEvent.cs:27
FrameEvent(object @object, IntPtr method)
Definition FrameEvent.cs:10
void EndInvoke(IAsyncResult result)
Definition FrameEvent.cs:33
void Invoke(FrameEventData evt)
Definition FrameEvent.cs:19