terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IEntryFilter.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Runtime.InteropServices
;
3
using
Microsoft.Xna.Framework
;
4
using
Microsoft.Xna.Framework.Graphics
;
5
using
Terraria.UI
;
6
7
namespace
Terraria.DataStructures
8
{
9
// Token: 0x02000625 RID: 1573
10
public
interface
IEntryFilter
<T>
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{
12
// Token: 0x060035F1 RID: 13809
13
bool
FitsFilter
(T entry);
14
15
// Token: 0x060035F2 RID: 13810
16
string
GetDisplayNameKey
();
17
18
// Token: 0x060035F3 RID: 13811
19
UIElement
GetImage
();
20
21
// Token: 0x060035F4 RID: 13812
22
void
GetDisplay
([Out]
Texture2D
texture, [Out]
Rectangle
frame);
23
}
24
}
Microsoft.Xna.Framework.Graphics.Texture2D
Definition
Texture2D.cs:10
Terraria.UI.UIElement
Definition
UIElement.cs:15
Terraria.DataStructures.IEntryFilter.GetDisplayNameKey
string GetDisplayNameKey()
Terraria.DataStructures.IEntryFilter.FitsFilter
bool FitsFilter(T entry)
Terraria.DataStructures.IEntryFilter.GetDisplay
void GetDisplay([Out] Texture2D texture, [Out] Rectangle frame)
Terraria.DataStructures.IEntryFilter.GetImage
UIElement GetImage()
Terraria.DataStructures.IEntryFilter
Definition
IEntryFilter.cs:11
Microsoft.Xna.Framework.Graphics
Definition
Blend.cs:4
Microsoft.Xna.Framework
Definition
AudioChannels.cs:4
System.Runtime.InteropServices
Definition
_Activator.cs:4
System
Definition
__ComObject.cs:4
Terraria.DataStructures
Definition
AEntitySource_OnHit.cs:4
Terraria.UI
Definition
Alignment.cs:5
Microsoft.Xna.Framework.Rectangle
Definition
Rectangle.cs:9
source
Terraria
DataStructures
IEntryFilter.cs
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