terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ThumbSticks

GamePadThumbSticks Microsoft.Xna.Framework.Input.GamePadState.ThumbSticks
getset

Definition at line 79 of file GamePadState.cs.

80 {
82 readonly get
83 {
84 /*
85An exception occurred when decompiling this method (06001567)
86
87ICSharpCode.Decompiler.DecompilerException: Error decompiling Microsoft.Xna.Framework.Input.GamePadThumbSticks Microsoft.Xna.Framework.Input.GamePadState::get_ThumbSticks()
88
89 ---> System.Exception: Basic block has to end with unconditional control flow.
90{
91 Block_0:
92 stloc:float32(var_0_10, ldfld:float32(Vector2::Y, ldfld:Vector2[exp:valuetype Microsoft.Xna.Framework.Vector2&](GamePadThumbSticks::_right, ldfld:GamePadThumbSticks[exp:valuetype Microsoft.Xna.Framework.Input.GamePadThumbSticks&](GamePadState::<ThumbSticks>k__BackingField, ldloc:valuetype Microsoft.Xna.Framework.Input.GamePadState&(this)))))
93}
94
95 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
96 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
97 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
98 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
99 --- End of inner exception stack trace ---
100 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
101 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1683
102*/;
103 }
105 internal set
106 {
107 float y = value._right.Y;
109 }
110 }
class f__AnonymousType0<< Count > j__TPar

Referenced by Microsoft.Xna.Framework.Input.GamePadState.GamePadState(), Microsoft.Xna.Framework.Input.GamePadState.GetHashCode(), Microsoft.Xna.Framework.Input.GamePadState.operator==(), and Microsoft.Xna.Framework.Input.GamePadState.ToString().