terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawChestRename()

void GUIPageOptions.DrawChestRename ( )
inline

Definition at line 498 of file GUIPageOptions.cs.

499 {
500 int num = 1;
501 this.LoadRightItemRegion();
502 if (num == 0)
503 {
504 }
505 int myPlayer = Main.myPlayer;
507 int num2 = 88;
508 string[] array = this.options;
509 if (num2 != 0)
510 {
511 return;
512 }
515 if (inputState != GUITransactionButton.InputState.Clicked || this.SplitKeyPressed)
516 {
517 return;
518 }
520 Recipe.FindRecipes(false);
521 }
class f__AnonymousType0<< Count > j__TPar
void LoadRightItemRegion()
static int myPlayer
Definition Main.cs:2337
static void FindRecipes(bool canDelayCheck=false)
Definition Recipe.cs:204
static void RenameChest()
Definition ChestUI.cs:183

References System.array, Terraria.Recipe.FindRecipes(), PageControllerLayoutDefinition< T >.Instance, j__TPar, LoadRightItemRegion(), Terraria.Main.myPlayer, options, Terraria.UI.ChestUI.RenameChest(), and SplitKeyPressed.