Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ ReadOnlySequence() [3/5]

Definition at line 115 of file ReadOnlySequence.cs.

116 {
117 if (array == null)
118 {
119 System.ThrowHelper.ThrowArgumentNullException(System.ExceptionArgument.array);
120 }
123 _startInteger = 0;
124 _endInteger = ReadOnlySequence.ArrayToSequenceEnd(array.Length);
125 }
static void ThrowArgumentNullException(string name)
ReadOnlySequence(object startSegment, int startIndexAndFlags, object endSegment, int endIndexAndFlags)

References System.Buffers.ReadOnlySequence< T >._endInteger, System.Buffers.ReadOnlySequence< T >._endObject, System.Buffers.ReadOnlySequence< T >._startInteger, System.Buffers.ReadOnlySequence< T >._startObject, System.array, System.Buffers.ReadOnlySequence< T >.ArrayToSequenceEnd(), and System.ThrowHelper.ThrowArgumentNullException().