Terraria v1.4.4.9
Terraria source code documentation
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◆ Intersects() [9/9]

void Microsoft.Xna.Framework.BoundingSphere.Intersects ( ref Ray ray,
out float? result )
inline

Definition at line 277 of file BoundingSphere.cs.

278 {
279 ray.Intersects(ref this, out result);
280 }