Terraria v1.4.4.9
Terraria source code documentation
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◆ EndElement()

override bool System.Xml.Schema.SelectorActiveAxis.EndElement ( string localname,
string URN )
inlinevirtual

Reimplemented from System.Xml.Schema.ActiveAxis.

Definition at line 32 of file SelectorActiveAxis.cs.

33 {
34 base.EndElement(localname, URN);
35 if (_KSpointer > 0 && base.CurrentDepth == lastDepth)
36 {
37 return true;
38 }
39 return false;
40 }

References System.Xml.Schema.SelectorActiveAxis._KSpointer, System.Xml.Dictionary, and System.Xml.Schema.SelectorActiveAxis.lastDepth.