Terraria v1.4.4.9
Terraria source code documentation
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◆ FetchFromPool()

override void Terraria.Graphics.Renderers.RandomizedFrameParticle.FetchFromPool ( )
inlinevirtual

Reimplemented from Terraria.Graphics.Renderers.ABasicParticle.

Definition at line 24 of file RandomizedFrameParticle.cs.

References Terraria.Graphics.Renderers.RandomizedFrameParticle._gameFramesCounted, Terraria.Graphics.Renderers.RandomizedFrameParticle._timeSinceSpawn, Terraria.Graphics.Renderers.RandomizedFrameParticle._timeTolive, Terraria.Graphics.Renderers.RandomizedFrameParticle.AnimationFramesAmount, Terraria.Graphics.Renderers.RandomizedFrameParticle.ColorTint, Terraria.Graphics.Renderers.RandomizedFrameParticle.FadeInNormalizedTime, Terraria.Graphics.Renderers.RandomizedFrameParticle.FadeOutNormalizedTime, Terraria.Graphics.Renderers.RandomizedFrameParticle.GameFramesPerAnimationFrame, and Microsoft.Xna.Framework.Color.White.