Terraria v1.4.4.9
Terraria source code documentation
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◆ Distance()

static float System.Numerics.Vector2.Distance ( Vector2 value1,
Vector2 value2 )
inlinestatic

Definition at line 151 of file Vector2.cs.

152 {
153 float x = DistanceSquared(value1, value2);
154 return MathF.Sqrt(x);
155 }
static float DistanceSquared(Vector2 value1, Vector2 value2)
Definition Vector2.cs:158

References System.Numerics.Vector2.DistanceSquared(), and System.MathF.Sqrt().