Initial value:= new List<string>
{
"MouseLeft", "MouseRight", "Up", "Down", "Left", "Right", "Jump", "Throw", "Inventory", "Grapple",
"SmartSelect", "SmartCursor", "QuickMount", "QuickHeal", "QuickMana", "QuickBuff", "MapZoomIn", "MapZoomOut", "MapAlphaUp", "MapAlphaDown",
"MapFull", "MapStyle", "Hotbar1", "Hotbar2", "Hotbar3", "Hotbar4", "Hotbar5", "Hotbar6", "Hotbar7", "Hotbar8",
"Hotbar9", "Hotbar10", "HotbarMinus", "HotbarPlus", "DpadRadial1", "DpadRadial2", "DpadRadial3", "DpadRadial4", "RadialHotbar", "RadialQuickbar",
"DpadSnap1", "DpadSnap2", "DpadSnap3", "DpadSnap4", "MenuUp", "MenuDown", "MenuLeft", "MenuRight", "LockOn", "ViewZoomIn",
"ViewZoomOut", "Loadout1", "Loadout2", "Loadout3", "ToggleCameraMode", "ToggleCreativeMenu"
}
Definition at line 194 of file PlayerInput.cs.
195 {
196 "MouseLeft", "MouseRight", "Up", "Down", "Left", "Right", "Jump", "Throw", "Inventory", "Grapple",
197 "SmartSelect", "SmartCursor", "QuickMount", "QuickHeal", "QuickMana", "QuickBuff", "MapZoomIn", "MapZoomOut", "MapAlphaUp", "MapAlphaDown",
198 "MapFull", "MapStyle", "Hotbar1", "Hotbar2", "Hotbar3", "Hotbar4", "Hotbar5", "Hotbar6", "Hotbar7", "Hotbar8",
199 "Hotbar9", "Hotbar10", "HotbarMinus", "HotbarPlus", "DpadRadial1", "DpadRadial2", "DpadRadial3", "DpadRadial4", "RadialHotbar", "RadialQuickbar",
200 "DpadSnap1", "DpadSnap2", "DpadSnap3", "DpadSnap4", "MenuUp", "MenuDown", "MenuLeft", "MenuRight", "LockOn", "ViewZoomIn",
201 "ViewZoomOut", "Loadout1", "Loadout2", "Loadout3", "ToggleCameraMode", "ToggleCreativeMenu"
202 };
Referenced by Terraria.GameInput.KeyConfiguration.SetupKeys(), and Terraria.GameInput.TriggersSet.SetupKeys().