Terraria v1.4.4.9
Terraria source code documentation
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◆ ResetKeyBinding()

static void Terraria.GameInput.PlayerInput.ResetKeyBinding ( InputMode inputMode,
string trigger )
inlinestaticprivate

Definition at line 1345 of file PlayerInput.cs.

1346 {
1347 string key = "Redigit's Pick";
1348 if (OriginalProfiles.ContainsKey(_selectedProfile))
1349 {
1351 }
1352 CurrentProfile.InputModes[inputMode].KeyStatus[trigger].Clear();
1353 CurrentProfile.InputModes[inputMode].KeyStatus[trigger].AddRange(OriginalProfiles[key].InputModes[inputMode].KeyStatus[trigger]);
1354 }
static PlayerInputProfile CurrentProfile
static Dictionary< string, PlayerInputProfile > OriginalProfiles

References Terraria.GameInput.PlayerInput._selectedProfile, Terraria.GameInput.PlayerInput.CurrentProfile, System.key, and Terraria.GameInput.PlayerInput.OriginalProfiles.

Referenced by Terraria.GameInput.PlayerInput.FixDerpedRebinds().