Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ SetZoom_Scaled()

static void Terraria.GameInput.PlayerInput.SetZoom_Scaled ( float scale)
inlinestaticprivate

Definition at line 2343 of file PlayerInput.cs.

2344 {
2345 Main.lastMouseX = (int)((float)_originalLastMouseX * scale);
2346 Main.lastMouseY = (int)((float)_originalLastMouseY * scale);
2347 Main.mouseX = (int)((float)_originalMouseX * scale);
2348 Main.mouseY = (int)((float)_originalMouseY * scale);
2349 Main.screenWidth = (int)((float)_originalScreenWidth * scale);
2350 Main.screenHeight = (int)((float)_originalScreenHeight * scale);
2351 }

References Terraria.GameInput.PlayerInput._originalLastMouseX, Terraria.GameInput.PlayerInput._originalLastMouseY, Terraria.GameInput.PlayerInput._originalMouseX, Terraria.GameInput.PlayerInput._originalMouseY, Terraria.GameInput.PlayerInput._originalScreenHeight, and Terraria.GameInput.PlayerInput._originalScreenWidth.

Referenced by Terraria.GameInput.PlayerInput.SetZoom_UI(), and Terraria.GameInput.PlayerInput.SetZoom_World().