Terraria v1.4.4.9
Terraria source code documentation
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◆ HasExited

bool System.Diagnostics.Process.HasExited
get

Definition at line 231 of file Process.cs.

232 {
233 get
234 {
235 if (!_exited)
236 {
237 EnsureState(State.Associated);
239 if (_exited)
240 {
242 }
243 }
244 return _exited;
245 }
246 }
void EnsureState(State state)
Definition Process.cs:1006

Referenced by System.Diagnostics.Process.EnsureState(), and System.Diagnostics.Process.WaitForExitAsync().