Terraria v1.4.4.9
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PInvokeAttributes.cs File Reference

Go to the source code of this file.

Namespaces

namespace  System
 
namespace  System.Reflection
 

Enumerations

enum  System.Reflection.PInvokeAttributes {
  System.Reflection.NoMangle = 1 , System.Reflection.CharSetMask = 6 , System.Reflection.CharSetNotSpec = 0 , System.Reflection.CharSetAnsi = 2 ,
  System.Reflection.CharSetUnicode = 4 , System.Reflection.CharSetAuto = 6 , System.Reflection.BestFitUseAssem = 0 , System.Reflection.BestFitEnabled = 0x10 ,
  System.Reflection.BestFitDisabled = 0x20 , System.Reflection.BestFitMask = 0x30 , System.Reflection.ThrowOnUnmappableCharUseAssem = 0 , System.Reflection.ThrowOnUnmappableCharEnabled = 0x1000 ,
  System.Reflection.ThrowOnUnmappableCharDisabled = 0x2000 , System.Reflection.ThrowOnUnmappableCharMask = 0x3000 , System.Reflection.SupportsLastError = 0x40 , System.Reflection.CallConvMask = 0x700 ,
  System.Reflection.CallConvWinapi = 0x100 , System.Reflection.CallConvCdecl = 0x200 , System.Reflection.CallConvStdcall = 0x300 , System.Reflection.CallConvThiscall = 0x400 ,
  System.Reflection.CallConvFastcall = 0x500 , System.Reflection.MaxValue = 0xFFFF
}