Terraria
v1.4.4.9
Terraria source code documentation
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Public Attributes
|
List of all members
Terraria.Mount.MountData Class Reference
Public Attributes
Asset
<
Texture2D
>
backTexture
=
Asset
<
Texture2D
>.
Empty
Asset
<
Texture2D
>
backTextureGlow
=
Asset
<
Texture2D
>.
Empty
Asset
<
Texture2D
>
backTextureExtra
=
Asset
<
Texture2D
>.
Empty
Asset
<
Texture2D
>
backTextureExtraGlow
=
Asset
<
Texture2D
>.
Empty
Asset
<
Texture2D
>
frontTexture
=
Asset
<
Texture2D
>.
Empty
Asset
<
Texture2D
>
frontTextureGlow
=
Asset
<
Texture2D
>.
Empty
Asset
<
Texture2D
>
frontTextureExtra
=
Asset
<
Texture2D
>.
Empty
Asset
<
Texture2D
>
frontTextureExtraGlow
=
Asset
<
Texture2D
>.
Empty
int
textureWidth
int
textureHeight
int
xOffset
int
yOffset
int[]
playerYOffsets
int
bodyFrame
int
playerHeadOffset
int
heightBoost
int
buff
int
extraBuff
int
flightTimeMax
bool
usesHover
float
runSpeed
float
dashSpeed
float
swimSpeed
float
acceleration
float
jumpSpeed
int
jumpHeight
float
fallDamage
int
fatigueMax
bool
constantJump
bool
blockExtraJumps
int
abilityChargeMax
int
abilityDuration
int
abilityCooldown
int
spawnDust
bool
spawnDustNoGravity
int
totalFrames
int
standingFrameStart
int
standingFrameCount
int
standingFrameDelay
int
runningFrameStart
int
runningFrameCount
int
runningFrameDelay
int
flyingFrameStart
int
flyingFrameCount
int
flyingFrameDelay
int
inAirFrameStart
int
inAirFrameCount
int
inAirFrameDelay
int
idleFrameStart
int
idleFrameCount
int
idleFrameDelay
bool
idleFrameLoop
int
swimFrameStart
int
swimFrameCount
int
swimFrameDelay
int
dashingFrameStart
int
dashingFrameCount
int
dashingFrameDelay
bool
Minecart
bool
MinecartDirectional
Vector3
lightColor
= Vector3.One
bool
emitsLight
MountDelegatesData
delegations
=
new
MountDelegatesData
()
int
playerXOffset
Detailed Description
Definition at line
106
of file
Mount.cs
.
The documentation for this class was generated from the following file:
source/Terraria/
Mount.cs
Terraria
Mount
MountData
Generated by
1.10.0