Terraria v1.4.4.9
Terraria source code documentation
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Classes | |
class | Enumerator |
Public Member Functions | |
IEnumerator | GetEnumerator () |
void | CopyTo (Array array, int arrayIndex) |
void | CopyTo (Match[] array, int arrayIndex) |
int | IndexOf (T item) |
void | Insert (int index, T item) |
void | Add (T item) |
bool | Contains (T item) |
void | CopyTo (T[] array, int arrayIndex) |
bool | Remove (T item) |
int | IndexOf (T item) |
void | Insert (int index, T item) |
void | Add (T item) |
bool | Contains (T item) |
void | CopyTo (T[] array, int arrayIndex) |
bool | Remove (T item) |
Package Functions | |
MatchCollection (Regex regex, string input, int startat) | |
Properties | |
bool | IsReadOnly [get] |
int | Count [get] |
virtual Match | this[int i] [get] |
bool | IsSynchronized [get] |
object | SyncRoot [get] |
Match IList< Match >. | this[int index] [get, set] |
bool IList. | IsFixedSize [get] |
object? IList. | this[int index] [get, set] |
Private Member Functions | |
IEnumerator< Match > IEnumerable< Match >. | GetEnumerator () |
Match | GetMatch (int i) |
void | EnsureInitialized () |
int IList< Match >. | IndexOf (Match item) |
void IList< Match >. | Insert (int index, Match item) |
void IList< Match >. | RemoveAt (int index) |
void ICollection< Match >. | Add (Match item) |
void ICollection< Match >. | Clear () |
bool ICollection< Match >. | Contains (Match item) |
bool ICollection< Match >. | Remove (Match item) |
int IList. | Add (object value) |
void IList. | Clear () |
bool IList. | Contains (object value) |
int IList. | IndexOf (object value) |
void IList. | Insert (int index, object value) |
void IList. | Remove (object value) |
void IList. | RemoveAt (int index) |
Private Attributes | |
readonly Regex | _regex |
readonly List< Match > | _matches |
readonly string | _input |
int | _startat |
int | _prevlen |
bool | _done |
Definition at line 9 of file MatchCollection.cs.