Definition at line 90365 of file NPC.cs.
90366 {
90368 {
90370 }
90371 int num = color.R - (255 -
newColor.R);
90375 if (num < 0)
90376 {
90377 num = 0;
90378 }
90379 if (num > 255)
90380 {
90381 num = 255;
90382 }
90384 {
90386 }
90388 {
90390 }
90392 {
90394 }
90396 {
90398 }
90400 {
90402 }
90404 {
90406 }
90408 {
90413 }
90415 }
bool CanApplyHunterPotionEffects()
Color GetBestiaryEntryColor()
float shimmerTransparency
bool IsABestiaryIconDummy
References Microsoft.Xna.Framework.Graphics.Color.