Terraria v1.4.4.9
Terraria source code documentation
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◆ InitializeMoonLordAttacks2()

static int[,] Terraria.NPC.InitializeMoonLordAttacks2 ( )
inlinestatic

Definition at line 995 of file NPC.cs.

996 {
997 int[,] array = null;
998 if (MoonLordAttacksArray2 != null)
999 {
1001 for (int i = 0; i < array.GetLength(0); i++)
1002 {
1003 for (int j = 0; j < array.GetLength(1); j++)
1004 {
1005 array[i, j] = 0;
1006 }
1007 }
1008 }
1009 else
1010 {
1011 array = new int[2, 10];
1012 }
1013 array[0, 0] = 0;
1014 array[1, 0] = 90;
1015 array[0, 1] = 1;
1016 array[1, 1] = 90;
1017 array[0, 2] = 0;
1018 array[1, 2] = 90;
1019 array[0, 3] = 2;
1020 array[1, 3] = 135;
1021 array[0, 4] = 0;
1022 array[1, 4] = 90;
1023 array[0, 5] = 3;
1024 array[1, 5] = 200;
1025 array[0, 6] = 0;
1026 array[1, 6] = 90;
1027 array[0, 7] = 4;
1028 array[1, 7] = 375;
1029 array[0, 8] = 0;
1030 array[1, 8] = 90;
1031 array[0, 9] = 2;
1032 array[1, 9] = 135;
1033 return array;
1034 }
static readonly int[,] MoonLordAttacksArray2
Definition NPC.cs:47

References System.array, and Terraria.NPC.MoonLordAttacksArray2.

Referenced by Terraria.NPC.InitializeMoonLordAttacks().