Terraria
v1.4.4.9
Terraria source code documentation
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NearSpikeBall()
static
bool
Terraria.NPC.NearSpikeBall
(
int
x
,
int
y
)
inline
static
Definition at line
86713
of file
NPC.cs
.
86714
{
86715
Rectangle
rectangle
=
new
Rectangle
(x * 16 - 300, y * 16 - 300, 600, 600);
86716
for
(
int
i = 0;
i
< 200;
i
++)
86717
{
86718
if
(Main.npc[i].active && Main.npc[i].aiStyle == 20)
86719
{
86720
Rectangle
rectangle2
=
new
Rectangle
((
int
)Main.npc[i].ai[1], (
int
)Main.npc[i].ai[2], 20, 20);
86721
if
(
rectangle
.Intersects(
rectangle2
))
86722
{
86723
return
true
;
86724
}
86725
}
86726
}
86727
return
false
;
86728
}
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
System.Text.RegularExpressions.ExceptionArgument.i
@ i
Microsoft.Xna.Framework.Rectangle
Definition
Rectangle.cs:12
References
Terraria.Main.npc
.
Terraria
NPC
Generated by
1.10.0