Terraria v1.4.4.9
Terraria source code documentation
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System.Xml.Xsl.Runtime.XmlQuerySequence< T > Class Template Reference

Public Member Functions

 XmlQuerySequence ()
 
 XmlQuerySequence (int capacity)
 
 XmlQuerySequence (T[] array, int size)
 
 XmlQuerySequence (T value)
 
IEnumerator< TGetEnumerator ()
 
bool Contains (T value)
 
void CopyTo (T[] array, int index)
 
int IndexOf (T value)
 
void Clear ()
 
void Add (T value)
 
void SortByKeys (Array keys)
 
int Add (object? value)
 
bool Contains (object? value)
 
int IndexOf (object? value)
 
void Insert (int index, object? value)
 
void Remove (object? value)
 

Static Public Member Functions

static XmlQuerySequence< TCreateOrReuse (XmlQuerySequence< T > seq)
 
static XmlQuerySequence< TCreateOrReuse (XmlQuerySequence< T > seq, T item)
 

Static Public Attributes

static readonly XmlQuerySequence< TEmpty = new XmlQuerySequence<T>()
 

Protected Member Functions

virtual void OnItemsChanged ()
 

Properties

int Count [get]
 
bool ICollection. IsSynchronized [get]
 
object ICollection. SyncRoot [get]
 
bool ICollection< T >. IsReadOnly [get]
 
bool IList. IsFixedSize [get]
 
bool IList. IsReadOnly [get]
 
object IList. this[int index] [get, set]
 
T this[int index] [get, set]
 

Private Member Functions

IEnumerator IEnumerable. GetEnumerator ()
 
void ICollection. CopyTo (Array array, int index)
 
void ICollection< T >. Add (T value)
 
void ICollection< T >. Clear ()
 
bool ICollection< T >. Remove (T value)
 
int IList. Add (object value)
 
void IList. Clear ()
 
bool IList. Contains (object value)
 
int IList. IndexOf (object value)
 
void IList. Insert (int index, object value)
 
void IList. Remove (object value)
 
void IList. RemoveAt (int index)
 
void IList< T >. Insert (int index, T value)
 
void IList< T >. RemoveAt (int index)
 
void EnsureCache ()
 

Private Attributes

T[] _items
 
int _size
 

Detailed Description

Definition at line 8 of file XmlQuerySequence.cs.


The documentation for this class was generated from the following file: