Terraria v1.4.4.9
Terraria source code documentation
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◆ PasteInto()

void Terraria.DataStructures.PlayerMovementAccsCache.PasteInto ( Player player)
inline

Definition at line 51 of file PlayerMovementAccsCache.cs.

52 {
53 if (_readyToPaste)
54 {
55 _readyToPaste = false;
57 {
58 player.rocketTime = rocketTime;
59 player.rocketDelay = rocketDelay;
60 player.rocketDelay2 = rocketDelay2;
61 player.wingTime = wingTime;
62 }
64 {
65 player.canJumpAgain_Cloud = jumpAgainCloud;
66 player.canJumpAgain_Sandstorm = jumpAgainSandstorm;
67 player.canJumpAgain_Blizzard = jumpAgainBlizzard;
68 player.canJumpAgain_Fart = jumpAgainFart;
69 player.canJumpAgain_Sail = jumpAgainSail;
70 player.canJumpAgain_Unicorn = jumpAgainUnicorn;
71 }
72 }
73 }

References Terraria.DataStructures.PlayerMovementAccsCache._mountPreventedExtraJumps, Terraria.DataStructures.PlayerMovementAccsCache._mountPreventedFlight, Terraria.DataStructures.PlayerMovementAccsCache._readyToPaste, Terraria.DataStructures.PlayerMovementAccsCache.jumpAgainBlizzard, Terraria.DataStructures.PlayerMovementAccsCache.jumpAgainCloud, Terraria.DataStructures.PlayerMovementAccsCache.jumpAgainFart, Terraria.DataStructures.PlayerMovementAccsCache.jumpAgainSail, Terraria.DataStructures.PlayerMovementAccsCache.jumpAgainSandstorm, Terraria.DataStructures.PlayerMovementAccsCache.jumpAgainUnicorn, Terraria.DataStructures.PlayerMovementAccsCache.rocketDelay, Terraria.DataStructures.PlayerMovementAccsCache.rocketDelay2, Terraria.DataStructures.PlayerMovementAccsCache.rocketTime, and Terraria.DataStructures.PlayerMovementAccsCache.wingTime.