Terraria v1.4.4.9
Terraria source code documentation
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◆ Load()

void Terraria.GameContent.Creative.CreativePowers.SpawnRateSliderPerPlayerPower.Load ( Player player,
BinaryReader reader,
int gameVersionSaveWasMadeOn )
inline

Implements Terraria.GameContent.IPersistentPerPlayerContent.

Definition at line 1697 of file CreativePowers.cs.

1698 {
1699 float spawnRatePowerSliderValue = reader.ReadSingle();
1700 player.savedPerPlayerFieldsThatArentInThePlayerClass.spawnRatePowerSliderValue = spawnRatePowerSliderValue;
1701 }
virtual float ReadSingle()

References System.IO.BinaryReader.ReadSingle().