Terraria v1.4.4.9
Terraria source code documentation
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◆ CheckValidity()

override bool Terraria.WorldBuilding.Conditions.IsSolid.CheckValidity ( int x,
int y )
inlineprotected

Definition at line 52 of file Conditions.cs.

53 {
54 if (!WorldGen.InWorld(x, y, 10))
55 {
56 return false;
57 }
58 if (GenBase._tiles[x, y].active())
59 {
60 return Main.tileSolid[GenBase._tiles[x, y].type];
61 }
62 return false;
63 }

References Terraria.WorldBuilding.GenBase._tiles, Terraria.WorldGen.InWorld(), and Terraria.Main.tileSolid.