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Terraria v1.4.4.9
Terraria source code documentation
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This is the complete list of members for System.GC, including all inherited members.
| _AddMemoryPressure(ulong bytesAllocated) | System.GC | private |
| _CancelFullGCNotification() | System.GC | private |
| _Collect(int generation, int mode) | System.GC | private |
| _CollectionCount(int generation, int getSpecialGCCount) | System.GC | private |
| _EndNoGCRegion() | System.GC | package |
| _RegisterForFullGCNotification(int maxGenerationPercentage, int largeObjectHeapPercentage) | System.GC | private |
| _RegisterFrozenSegment(IntPtr sectionAddress, nint sectionSize) | System.GC | private |
| _RemoveMemoryPressure(ulong bytesAllocated) | System.GC | private |
| _ReRegisterForFinalize(object o) | System.GC | private |
| _StartNoGCRegion(long totalSize, bool lohSizeKnown, long lohSize, bool disallowFullBlockingGC) | System.GC | package |
| _SuppressFinalize(object o) | System.GC | private |
| _UnregisterFrozenSegment(IntPtr segmentHandle) | System.GC | private |
| _WaitForFullGCApproach(int millisecondsTimeout) | System.GC | private |
| _WaitForFullGCComplete(int millisecondsTimeout) | System.GC | private |
| _WaitForPendingFinalizers() | System.GC | private |
| AddMemoryPressure(long bytesAllocated) | System.GC | inlinestatic |
| AllocateArray< T >(int length, bool pinned=false) | System.GC | inlinestatic |
| AllocateNewArray(IntPtr typeHandle, int length, GC_ALLOC_FLAGS flags) | System.GC | package |
| AllocateUninitializedArray< T >(int length, bool pinned=false) | System.GC | inlinestatic |
| CancelFullGCNotification() | System.GC | inlinestatic |
| Collect(int generation) | System.GC | inlinestatic |
| Collect() | System.GC | inlinestatic |
| Collect(int generation, GCCollectionMode mode) | System.GC | inlinestatic |
| Collect(int generation, GCCollectionMode mode, bool blocking) | System.GC | inlinestatic |
| Collect(int generation, GCCollectionMode mode, bool blocking, bool compacting) | System.GC | inlinestatic |
| CollectionCount(int generation) | System.GC | inlinestatic |
| EndNoGCRegion() | System.GC | inlinestatic |
| EndNoGCRegionStatus enum name | System.GC | private |
| GC_ALLOC_FLAGS enum name | System.GC | package |
| GetAllocatedBytesForCurrentThread() | System.GC | |
| GetGCMemoryInfo() | System.GC | inlinestatic |
| GetGCMemoryInfo(GCKind kind) | System.GC | inlinestatic |
| GetGeneration(object obj) | System.GC | |
| GetGeneration(WeakReference wo) | System.GC | inlinestatic |
| GetGenerationSize(int gen) | System.GC | package |
| GetGenerationWR(IntPtr handle) | System.GC | private |
| GetLastGCPercentTimeInGC() | System.GC | package |
| GetMaxGeneration() | System.GC | private |
| GetMemoryInfo(GCMemoryInfoData data, int kind) | System.GC | private |
| GetSegmentSize() | System.GC | package |
| GetTotalAllocatedBytes(bool precise=false) | System.GC | |
| GetTotalMemory() | System.GC | private |
| GetTotalMemory(bool forceFullCollection) | System.GC | inlinestatic |
| KeepAlive(object? obj) | System.GC | inlinestatic |
| MaxGeneration | System.GC | static |
| RegisterForFullGCNotification(int maxGenerationThreshold, int largeObjectHeapThreshold) | System.GC | inlinestatic |
| RemoveMemoryPressure(long bytesAllocated) | System.GC | inlinestatic |
| ReRegisterForFinalize(object obj) | System.GC | inlinestatic |
| StartNoGCRegionStatus enum name | System.GC | private |
| StartNoGCRegionWorker(long totalSize, bool hasLohSize, long lohSize, bool disallowFullBlockingGC) | System.GC | inlineprivatestatic |
| SuppressFinalize(object obj) | System.GC | inlinestatic |
| TryStartNoGCRegion(long totalSize) | System.GC | inlinestatic |
| TryStartNoGCRegion(long totalSize, long lohSize) | System.GC | inlinestatic |
| TryStartNoGCRegion(long totalSize, bool disallowFullBlockingGC) | System.GC | inlinestatic |
| TryStartNoGCRegion(long totalSize, long lohSize, bool disallowFullBlockingGC) | System.GC | inlinestatic |
| WaitForFullGCApproach() | System.GC | inlinestatic |
| WaitForFullGCApproach(int millisecondsTimeout) | System.GC | inlinestatic |
| WaitForFullGCComplete() | System.GC | inlinestatic |
| WaitForFullGCComplete(int millisecondsTimeout) | System.GC | inlinestatic |
| WaitForPendingFinalizers() | System.GC | inlinestatic |