Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 214 of file GC.cs.
References System.GC._ReRegisterForFinalize(), and System.obj.
Referenced by System.Runtime.CompilerServices.ConditionalWeakTable< TKey, TValue >.Container.~Container(), System.Reflection.Emit.DynamicResolver.DestroyScout.~DestroyScout(), System.Reflection.Emit.DynamicResolver.~DynamicResolver(), System.Gen2GcCallback.~Gen2GcCallback(), System.Reflection.LoaderAllocatorScout.~LoaderAllocatorScout(), Microsoft.Xna.Framework.Graphics.Effect.GetManagedObject(), Microsoft.Xna.Framework.Graphics.TextureCube.GetManagedObject(), Microsoft.Xna.Framework.Graphics.GraphicsDevice.GetManagedObject(), Microsoft.Xna.Framework.Graphics.IndexBuffer.GetManagedObject(), Microsoft.Xna.Framework.Graphics.OcclusionQuery.GetManagedObject(), Microsoft.Xna.Framework.Graphics.Texture2D.GetManagedObject(), Microsoft.Xna.Framework.Graphics.VertexBuffer.GetManagedObject(), Microsoft.Xna.Framework.Graphics.Texture3D.GetManagedObject(), and System.Threading.Tasks.TaskExceptionHolder.MarkAsUnhandled().