Terraria v1.4.4.9
Terraria source code documentation
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◆ SetEventHandle()

void System.Diagnostics.Tracing.TraceLoggingEventHandleTable.SetEventHandle ( int eventID,
IntPtr eventHandle )
inlinepackage

Definition at line 28 of file TraceLoggingEventHandleTable.cs.

29 {
30 if (eventID >= m_innerTable.Length)
31 {
32 int num = m_innerTable.Length * 2;
33 if (num <= eventID)
34 {
35 num = eventID + 1;
36 }
37 IntPtr[] array = new IntPtr[num];
38 Array.Copy(m_innerTable, array, m_innerTable.Length);
40 }
41 m_innerTable[eventID] = eventHandle;
42 }
static void Write(ref bool location, bool value)
Definition Volatile.cs:74

References System.array, System.Array.Copy(), System.Diagnostics.Tracing.TraceLoggingEventHandleTable.m_innerTable, and System.Threading.Volatile.Write().