Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ GetExtension()

string ReLogic.Content.Sources.IContentSource.GetExtension ( string assetName)

Must be threadsafe!

Returns
null if the asset does not exist

Implemented in ReLogic.Content.Sources.ContentSource.

Referenced by Terraria.Audio.LegacyAudioSystem.FindReplacementTrack(), and ReLogic.Content.Sources.IContentSource.HasAsset().