Terraria v1.4.4.9
Terraria source code documentation
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◆ HitTrackSwitch()

static void Terraria.Minecart.HitTrackSwitch ( Vector2 Position,
int Width,
int Height )
inlinestatic

Definition at line 1273 of file Minecart.cs.

1274 {
1275 Vector2 magnetPosition = GetMagnetPosition(Position, Width, Height);
1276 int num = (int)(magnetPosition.X / 16f);
1277 int num2 = (int)(magnetPosition.Y / 16f);
1278 Wiring.HitSwitch(num, num2);
1279 NetMessage.SendData(59, -1, -1, null, num, num2);
1280 }
static Vector2 GetMagnetPosition(Vector2 Position, int Width, int Height)
Definition Minecart.cs:1282

References Terraria.Minecart.GetMagnetPosition(), Terraria.Wiring.HitSwitch(), Terraria.NetMessage.SendData(), Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.

Referenced by Terraria.Player.Update().