Terraria v1.4.4.9
Terraria source code documentation
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◆ SmoothStep() [1/3]

static double ReLogic.Utilities.Vector2D.SmoothStep ( double value1,
double value2,
double amount )
inlinestatic

Definition at line 426 of file Vector2D.cs.

427 {
428 double amount2 = Clamp(amount, 0.0, 1.0);
429 return Hermite(value1, 0.0, value2, 0.0, amount2);
430 }
static Vector2D Hermite(Vector2D value1, Vector2D tangent1, Vector2D value2, Vector2D tangent2, double amount)
Definition Vector2D.cs:203
static Vector2D Clamp(Vector2D value1, Vector2D min, Vector2D max)
Definition Vector2D.cs:126

References ReLogic.Utilities.Vector2D.Clamp(), and ReLogic.Utilities.Vector2D.Hermite().