Terraria v1.4.4.9
Terraria source code documentation
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◆ Clamp() [2/3]

static void ReLogic.Utilities.Vector2D.Clamp ( ref Vector2D value1,
ref Vector2D min,
ref Vector2D max,
out Vector2D result )
inlinestatic

Definition at line 131 of file Vector2D.cs.

132 {
133 result.X = Clamp(value1.X, min.X, max.X);
134 result.Y = Clamp(value1.Y, min.Y, max.Y);
135 }
static Vector2D Clamp(Vector2D value1, Vector2D min, Vector2D max)
Definition Vector2D.cs:126

References ReLogic.Utilities.Vector2D.Clamp().