Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ CanHit() [4/4]

static bool Terraria.Collision.CanHit ( Vector2 Position1,
int Width1,
int Height1,
Vector2 Position2,
int Width2,
int Height2 )
inlinestatic

Definition at line 354 of file Collision.cs.

355 {
356 return CanHit(Position1.ToPoint(), Width1, Height1, Position2.ToPoint(), Width2, Height2);
357 }
static bool CanHit(Entity source, Entity target)
Definition Collision.cs:344

References Terraria.Collision.CanHit().